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SCAD-Atlanta “Generate” a 24hr Art Challenge

http://blog.scad.edu/generate/about/ It’s THAT TIME AGAIN!!! 10AM Sept 28 – 10AM Sept 29th This year, Interactive Design & Game Development is teaming up with Animation to offer up an amazing...

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Drawing Basics and Video Game Art Presentation

I had the pleasure to bring in Chris Solarski, the author of "Drawing Basics and Video Game Art" to give a presentation at SCAD-Atlanta DMC theater on Tuesday Oct 2nd. I was intrigued by Chris’s...

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Kenneth Rosman’s presentation at SCAD-Atlanta

Kenneth Rosman, the Executive Producer of "Prototype 2" and a game industry veteran (game credits include mega hits "F.E.A.R" and "Neverwinter Nights") gave a talk at SCAD-Atlanta DMC Theater on...

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AR Mobile Game Dev Workshop at ISMAR 2012

ISMAR 2012, the premier international conference on research into the science, technology, applications and uses of Mixed and Augmented Reality was held November 5-8th 2012 in Atlanta, GA, USA, on the...

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Technology Association of Georgia (TAG) Workshop

I had the pleasure to give a presentation on game-based learning and innovations in training at the Technology Association of Georgia (TAG) Workplace Learning Society on Dec 6th 2012. For more info...

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Atlanta Global Game Jam 2013

  Atlanta Global Game Jam 2013 – with 230 participants this year we are once again the largest jam site in the US. Congrats on the winning projects: In the Hands of the Servitor (Best Overall 1st...

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We are the winner of E3 2013 College Game Competition

E3 2013 College Game Competition VIEW SLIDE SHOW DOWNLOAD ALL SCAD Interactive Design & Game Development won the 1st place of E3 2013 College Game Competition! For many years, E3 has been a...

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E3 2013

E3 2013 was as usual, super exciting with tons of cool stuff to see. This year’s E3 was extra special to me as we were a finalist of the E3 2013 College Game Competition, and the Entertainment Software...

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SIGGRAPH 2013

It was great to see many old friends as well as meeting new friends at SIGGRAPH 2013! Here are some of the projects that I found most interesting this year TransWall   AquaTop Display   Project Spark...

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Visiting Blizzard Entertainment, Treyarch Studio and Disney Imagineering

It was a blast visiting Xin Wang (Cinematic Character & Prop Supervisor) at Blizzard Entertainment, Bernardo Antoniazzi (Technical Art Director) at Treyarch Studio and the department leads at...

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