SCAD-Atlanta “Generate” a 24hr Art Challenge
http://blog.scad.edu/generate/about/ It’s THAT TIME AGAIN!!! 10AM Sept 28 – 10AM Sept 29th This year, Interactive Design & Game Development is teaming up with Animation to offer up an amazing...
View ArticleDrawing Basics and Video Game Art Presentation
I had the pleasure to bring in Chris Solarski, the author of "Drawing Basics and Video Game Art" to give a presentation at SCAD-Atlanta DMC theater on Tuesday Oct 2nd. I was intrigued by Chris’s...
View ArticleKenneth Rosman’s presentation at SCAD-Atlanta
Kenneth Rosman, the Executive Producer of "Prototype 2" and a game industry veteran (game credits include mega hits "F.E.A.R" and "Neverwinter Nights") gave a talk at SCAD-Atlanta DMC Theater on...
View ArticleAR Mobile Game Dev Workshop at ISMAR 2012
ISMAR 2012, the premier international conference on research into the science, technology, applications and uses of Mixed and Augmented Reality was held November 5-8th 2012 in Atlanta, GA, USA, on the...
View ArticleTechnology Association of Georgia (TAG) Workshop
I had the pleasure to give a presentation on game-based learning and innovations in training at the Technology Association of Georgia (TAG) Workplace Learning Society on Dec 6th 2012. For more info...
View ArticleAtlanta Global Game Jam 2013
Atlanta Global Game Jam 2013 – with 230 participants this year we are once again the largest jam site in the US. Congrats on the winning projects: In the Hands of the Servitor (Best Overall 1st...
View ArticleWe are the winner of E3 2013 College Game Competition
E3 2013 College Game Competition VIEW SLIDE SHOW DOWNLOAD ALL SCAD Interactive Design & Game Development won the 1st place of E3 2013 College Game Competition! For many years, E3 has been a...
View ArticleE3 2013
E3 2013 was as usual, super exciting with tons of cool stuff to see. This year’s E3 was extra special to me as we were a finalist of the E3 2013 College Game Competition, and the Entertainment Software...
View ArticleSIGGRAPH 2013
It was great to see many old friends as well as meeting new friends at SIGGRAPH 2013! Here are some of the projects that I found most interesting this year TransWall AquaTop Display Project Spark...
View ArticleVisiting Blizzard Entertainment, Treyarch Studio and Disney Imagineering
It was a blast visiting Xin Wang (Cinematic Character & Prop Supervisor) at Blizzard Entertainment, Bernardo Antoniazzi (Technical Art Director) at Treyarch Studio and the department leads at...
View Article
More Pages to Explore .....